A2UI Launched: Full CopilotKit support at launch!

A2UI Launched: CopilotKit has partnered with Google to deliver full support in both CopilotKit and AG-UI!

Check it out
LogoLogo
  • Overview
  • Integrations
  • API Reference
  • Copilot Cloud
Slanted end borderSlanted end border
Slanted start borderSlanted start border
Select integration...

Please select an integration to view the sidebar content.

Generative UI

Agent State

Render the state of your agent with custom UI components.

What is this?

All ADK Agents are stateful. This means that as your agent progresses through nodes, a state object is passed between them perserving the overall state of a session. CopilotKit allows you to render this state in your application with custom UI components, which we call Agentic Generative UI.

When should I use this?

Rendering the state of your agent in the UI is useful when you want to provide the user with feedback about the overall state of a session. A great example of this is a situation where a user and an agent are working together to solve a problem. The agent can store a draft in its state which is then rendered in the UI.

Implementation

Run and connect your agent

You'll need to run your agent and connect it to CopilotKit before proceeding.

If you don't already have CopilotKit and your agent connected, choose one of the following options:

Set up your agent with state

Create your ADK agent with a stateful structure. Here's a complete example that tracks language selection:

agent.py
import json
from typing import Dict
from fastapi import FastAPI
from pydantic import BaseModel
from ag_ui_adk import ADKAgent, add_adk_fastapi_endpoint
from google.adk.agents import LlmAgent
from google.adk.tools import ToolContext


class AgentState(BaseModel):
    """State for the agent."""
    language: str = "english"


def set_language(tool_context: ToolContext, new_language: str) -> Dict[str, str]:
    """Sets the language preference for the user.

    Args:
        tool_context (ToolContext): The tool context for accessing state.
        new_language (str): The language to save in state.

    Returns:
        Dict[str, str]: A dictionary indicating success status and message.
    """
    tool_context.state["language"] = new_language
    return {"status": "success", "message": f"Language set to {new_language}"}


agent = LlmAgent(
    name="my_agent",
    model="gemini-2.5-flash",
    instruction="You are a helpful assistant that can change language settings.",
    tools=[set_language],
)

adk_agent = ADKAgent(
    adk_agent=agent,
    app_name="demo_app",
    user_id="demo_user",
    session_timeout_seconds=3600,
    use_in_memory_services=True,
)

app = FastAPI()
add_adk_fastapi_endpoint(app, adk_agent, path="/")

if __name__ == "__main__":
    import uvicorn
    uvicorn.run(app, host="0.0.0.0", port=8000)

Render state of the agent in the chat

Now we can utilize useCoAgentStateRender to render the state of our agent in the chat.

app/page.tsx
// ...
import { useCoAgentStateRender } from "@copilotkit/react-core";
// ...

// Define the state of the agent, should match the state of your ADK Agent.
type AgentState = {
  language: string;
};

function YourMainContent() {
  // ...

  // styles omitted for brevity
  useCoAgentStateRender<AgentState>({
    name: "my_agent", // MUST match the agent name in CopilotRuntime
    render: ({ state }) => (
      <div>
        Current language: {state.language || 'not set'}
      </div>
    ),
  });

  // ...

  return <div>...</div>;
}

Important

The name parameter must exactly match the agent name you defined in your CopilotRuntime configuration (e.g., my_agent from the quickstart).

Render state outside of the chat

You can also render the state of your agent outside of the chat. This is useful when you want to render the state of your agent anywhere other than the chat.

app/page.tsx
import { useCoAgent } from "@copilotkit/react-core"; 
// ...

// Define the state of the agent, should match the state of your ADK Agent.
type AgentState = {
  language: string;
};

function YourMainContent() {
  // ...

  const { state } = useCoAgent<AgentState>({
    name: "my_agent", // MUST match the agent name in CopilotRuntime
  })

  // ...

  return (
    <div>
      {/* ... */}
      <div className="flex flex-col gap-2 mt-4">
        Current language: {state.language || 'not set'}
      </div>
    </div>
  )
}

Important

The name parameter must exactly match the agent name you defined in your CopilotRuntime configuration (e.g., my_agent from the quickstart).

Give it a try!

You've now created a component that will render the agent's state in the chat.

PREV
Frontend Tools
Slanted end borderSlanted end border
Slanted start borderSlanted start border
NEXT
Human-in-the-Loop

On this page

What is this?
When should I use this?
Implementation
Run and connect your agent
Set up your agent with state
Render state of the agent in the chat
Render state outside of the chat
Give it a try!